﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Silvermoon.OpenGL
{
    public class FontReaderException : Exception
    {
        public FontReaderException(string msg, Exception innerException)
            : base(msg, innerException)
        {
        }

        public FontReaderException(string msg)
            : base(msg)
        {
        }

    }
}
